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media design

x interactive

world

/taking part,

driving the game

media design

for event experience

Kinect technology is part of media design. It allows us to make social experiences where everyone can participate and interact with the image.  People drive the game with their body; a street building,  a wall, a shop window transfers into a fusion of fun. 

 

We are open to any challenge, transforming street furniture

into an instrument or a building into a 3D puzzle.  We create new games or tailor our already existing ones to different surfaces and design needs. 

 

See our idea and game catalog.

zympad,

what a bench can be

/

infrared sensors

sound effect

light effect

city experience

event experience 

/

we were shown a city location that we were briefed to fill with any kind of interactive activity. There were two semicircular benches with a slight resemblance to piano keyboards. That's how Miki had the idea.

grab and drop cubes

on the forefront

/

3D scanning

kinect sensor

architectural mapping

animation

city experience

event experience 

/

smear like

everyone is watching

/ 

kinect sensor

brush simulation

motion mapping

city experience

event experience

/

catch

what's falling

/

kinect sensor

motion mapping

family experience

employee experience

event experience

/

shop window coated

with fun

/

kinect sensor

logo animation

motion mapping

family experience

employee experience

event experience

/

two stories high

interactive graffitis

/

web photography

programmed photo manipulation

family experience

city experience

event experience

/

touch screen game

for young hunters

/

2D animation

game programming

touch screen 

visitor experience

exhibition experience 

/

touch and learn

 the city

/

game programming

touch screen 

visitor experience

exhibition experience 

/

and those wild

media design mixtures 

we are continuously learning new technologies and can't resist inventing by combining what we know. We love to cross the line of digital and physical experience. 

Naturally, by mixing them.  If you're looking for something more daring,  

see how we combined physical computing with sound and light effects. 

Working with a

media design partner is..?

difficult, tiring? Oh, no, not at all. Media designers are trained to make their ways  to better understand people's goals.  

We're experienced in working from few, hasty hints, and in developing already great client ideas.

So it doesn't matter if you have a faint or a very complex idea,

you can either lean back and wait for our magic, or you're welcome to participate in our creative process.

 

Both ways, the image you’ll show to your audience,

will multiply their experience.

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